Once per Turn Action - [1 Resource]: Attack. Go again
If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Near Mint Unlimited Normal - $0.90
Lightly Played Unlimited Normal - $0.90
Moderately Played Unlimited Normal - $0.80
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Damaged Unlimited Normal - $0.70