Instant - [1 Resource], destroy Halo of Illumination: Put a card from your hand into your hero's soul. If it's a Light card, draw a card. (Put the card face up under your hero card.)
Spellvoid 2 (If your hero would be dealt arcane damage, you may destroy Halo of Illumination instead. If you do, prevent 2 arcane damage that source would deal.)
Near Mint Unlimited Normal - $0.30
Lightly Played Unlimited Normal - $0.30
Moderately Played Unlimited Normal - $0.30
Heavily Played Unlimited Normal - $0.30
Damaged Unlimited Normal - $0.20